LET’S DANCE
LET’S DANCE
Eh, I kinda just want one comic per person for fairness sake. But if you REALLY want to make a second one, we can always just link it in a blog post, put some eyes on it!
(Also, really liked your original guest comic <3)
- Brad
We got a couple of tumblr asks about this, and trust me, we get the concern. Rock Cocks so far has been our FAVORITE project. Hell, we have the entire story planned, start to finish! There’s no way we can’t finish it!
However, this Slipshine thing is also a pretty big deal. Rock Cocks is a passion project for us, but Slipshine is the dream job we’ve wanted. Between Slipshine and Blaster Nation, we’d be able to live off of doing comics alone, and that’s too good of an opportunity for us to pass up. So if we gotta put RC on hold if it means being able to live off our comics, then that’s just how it has to be for awhile.
Besides, it’s not like this Slipshine stuff isn’t going to be fun as hell! We got all the projects we couldn’t fit into RC in this, and we’ve come up with some awesome and sexy scenarios that I know you guys will like. But I know you guys are going to miss out on the free porn you’d normally expect from us, so I’m hoping Jack and Jill can be the compromise. Free porn, while advertising more, better porn.
Rock Cocks will return! Just give it some time while we make a living for ourselves.
- Brad
Welp, looks like my computer’s on the fritz. Decided to turn it off for some windows updates, then turned it on, only to be greeted by a long, continuous beep. Friend says the PSU is probably borked, he’s gonna come over and look at it tomorrow.
Luckily, though, Leslie’s got all my comic scripts on her laptop, and we have a spare, kinda shitty second laptop that I can still flat-color comics with. So not all is lost.
Anyways, Leslie’s playing some GTA5 while I’m on this thing, so ask us some tumblr questions or something, I got nothing better to do
- Brad
Own it on PS3 and then stand in front of my tricked out Infernus
- Brad
Sometimes it’s better to just lay in bed and relax with today’s Blaster Nation!
(Source: blasternation.com)
I BEAT SHANTAE AND IT ONLY TOOK ELEVEN YEARS
Did it all. Got the baby warp squids, got all the animal power-ups and fighter equipment, caught the 12 fireflies, got the heart holders, and learned all the dances. Though I’ve played it on and off throughout the years, I never got to own Shantae, being an INCREDIBLY RARE game. With the virtual console re-release, I finally got to play this thing I’ve always admired from afar.
In all honesty, it’s not the best designed game. Super easy to get lost, a stupid amount of death traps, ridiculously long stretches of levels, and checkpoints? PFFFT. It’s maybe a little TOO archaic at times, so much that I can’t even fathom how anyone was able to beat this game without savestates. Shantae’s initial hairwhip really lacks any sort of reach or power, and her fighter moves are pretty limited. There’s a huge reliance on magic, which I tried to avoid at first seeing as how you have to pay money for them. Hell, I tried to avoid buying ANYTHING for the longest time, since money at first is pretty scarce. But once you get to Oasis town, it’s hard not to have a full wallet at all times, so you’re able to splurge as much as you want on magic. It definitely gets easier then, aside from the constant instant-death pits and spikes, but I still wish the moveset was tweaked to be more useful. That said, the way it incorporates some of the purchasable items into the puzzles is pretty neat.
Problems aside, what Wayforward was able to accomplish on the GBA is pretty extraordinary, given the limitations of what they had to work with. There’s so many things in this game that impress me. Shantae’s amazingly smooth dance animations are almost hypnotic, the way the lighting shifts to recolor Shantae and the environments are beautiful, the dungeon designs are fun as all hell, and Virt’s music/Wayforward’s sprite art is just as incredible as their new stuff 11 years later. The dialogue is filled with a surprising amount of personality and humor for a GBC game and the characters are all fun and inventive, and I’m so glad we get to see more of them, even if it took a decade to get them back.
For $5, it’s definitely worth it. Not all of the design choices are great, but as Wayforward’s first original game, I think it stands out well enough. I love this studio and every game they’ve come out with has done nothing but impress me with their creativity. I don’t mean to sound like a fanboy, and hell, I didn’t even mean for this to sound like a review, but Shantae’s great, Wayforward’s great, and they’re worth your attention.
Go help their kickstarter so we can get more of this stuff. And if you’re listening, Wayforward…bring back that awesome dance music. Dancing in Risky’s Revenge just wasn’t the same without it.
(also yes, I made a bunch of dumb sprite pictures like it was 2001, SHUT UP I DON’T CARE I LOVE THESE SPRITES. Thanks Spriter’s Resource!)
- Brad
All you need is love (and today’s Blaster Nation)!
Look at me kick my legs like a gangsta
Hey guys, Leslie’s feeling REALLY sick tonight. We’re going to bed early so she can rest up and hopefully start feeling better. If she’s okay in the morning, then expect a comic early tomorrow! If she’s not, well, we’ve got more pressing issues at hand then
Thanks for understanding!
- Brad
Feelin’ sad about video games on today’s Blaster Nation!
(Source: blasternation.com)
What the hell kind of sick clown god gives me overtime and a BN page to flatcolor when I have GTA5 to play
- Brad
Mighty five!!
You know that some things are in sync when you read this kind of thing (taken from shantae’s kickstarter page).
To celebrate, you’ll see “Shantae & Beck” high-fiving over at the Mighty No. 9 Kickstarter page (illustration by Inti Creates & Comcept). And you’ll see a similar image on this page (at the top) by WayForward’s animation team. Amusingly, we did not collaborate on these images – yet much like our Kickstarter dates, they’re surprisingly similar! Seriously, compare them… its uncanny.
Remember to back if you like awesome 2D sidescrolling! Shantae Half-genie hero. - Mighty No. 9.
Illustration by Makoto Yabe and WayForward animation team.
Man, I like GTA and all, but yo there are people out there waiting in line for it and I can’t be out there with those things